Computer Graphics Lecture Notes for 5th Semester B.E. Computer Science And Engineering Students. As per Anna university syllabus of regulation 2013 as well, we provided important 2 marks and 16 marks questions to answer for all units. Here you will get notes for all units.
Computer Graphics Lecture Notes
Computer Graphics Lecture Notes for free download. Computer engineering is a discipline that integrates several fields of electrical engineering and computer science required to develop computer hardware and software.
UNIT I INTRODUCTION
Survey of computer graphics, Overview of graphics systems – Video display devices, Raster scan systems, Random scans systems, Graphics monitors and Workstations, Input devices, Hard copy Devices, Graphics Software; Output primitives – points and lines, line drawing algorithms, loading the frame buffer, line function; circle and ellipse generating algorithms; Pixel addressing and object geometry, filled area primitives.
UNIT II TWO DIMENSIONAL GRAPHICS
Two dimensional geometric transformations – Matrix representations and homogeneous coordinates, composite transformations; Two dimensional viewing – viewing pipeline, viewing coordinate reference frame; widow-to-view port coordinate transformation, Two dimensional viewing functions; clipping operations – point, line, and polygon clipping algorithms.
UNIT III THREE DIMENSIONAL GRAPHICS
Three dimensional concepts; Three dimensional object representations – Polygon surfaces- Polygon tables- Plane equations – Polygon meshes; Curved Lines and surfaces, Quadratic surfaces; Blobby objects; Spline representations – Bezier curves and surfaces -B-Spline curves and surfaces.
UNIT IV ILLUMINATION AND COLOUR MODELS
Light sources – basic illumination models – halftone patterns and dithering techniques; Properties of light – Standard primaries and chromaticity diagram; Intuitive colour concepts – RGB colour model – YIQ colour model – CMY colour model – HSV colour model – HLS colour model; Colour selection.
UNIT V ANIMATIONS & REALISM 10
ANIMATION GRAPHICS: Design of Animation sequences – animation function – raster animation –key frame systems – motion specification –morphing – tweening. COMPUTER GRAPHICS REALISM: Tiling the plane – Recursively defined curves – Koch curves – C curves – Dragons – space filling curves – fractals – Grammar based models – fractals – turtle graphics – ray tracing.
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CSE 5th Semester Lecture Notes
CSE 5th Semester Lecture Notes for all the semester are available here. Computer software Engineers develop, design, and test software. Some software engineers design, construct, and maintain computer programs for companies.